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Savage xr units
Savage xr units









savage xr units

Use it on wounded units, damaged siege units or damaged buildings to restore their health. When used, a beam of light shoots out of the end of the Chaplain's staff healing the unit it strikes. Healing Ray (default) - This item is automatically given to the Chaplain without needing to be researched. Chaplain-specific items are automatically assigned to the Chaplain as soon each item has been researched by the commander. The Chaplain recieves a staff for a melee weapon and this is the only way for the Chaplain to attack. Unlike the main units, the Chaplain does not recieve a ranged weapon, nor is the player allowed to select and use items. The Chaplain becomes available once the commander has built a Monestary (Available at Tier 2) and researched the unit. The Chaplain is a relatively small and weak unit that has the unique ability of being able to heal other units. Their swing circle is pretty large, they can easily hit multiple enemies at the same time.Ĭhaplain: Healer/support unit. They do less damage per minute then savages, but they compensate that with more health. Legionnaires are the thoughest unit the humans have. You should nearly never stand still anyway. A legionnaire can not hit enemies that are very close to him with his swings. Even at lvl 10, with 620 hp, the legionnaire still dies from one (unblocked) hit of a summoner. Has a pretty fast attack, can do more damage faster then a legionnaire. Lightning kills a level 1 nomad in one hit. A nomad with an incinerator can kill predators if you can avoid being hit. At lvl 10, if you block the enemy attacks attacks, you can melee predators. Is the best player controlled builder/miner/repairer of the Legion, other than chaplains.ĭo not underestimate them. Players will start with their unit's default melee weapon and a hunting bow automatically, this cannot be disabled. At any given time, the player can carry one ranged weapon, one melee weapon (default) and up to three items. Players may only select weapons and items that have been researched by the commander. In addition to selecting the type of unit to play, the player can also change their weapon and item configuration. Players have a choice from the Nomad (Tier 1), Savage (Tier 2), and Legionairre (Tier 3). New units become availible to players at each new Tier provided the commander researches them. Main units are selected at the loading screen. Note: At lvl 10, every unit has 70 extra hp.











Savage xr units